Posts Tagged sc2

Setting a Goal

I’m going to take some inspiration from a post I read recently and set myself a goal in SC2. It was easy to set a goal in WoW because I had been playing for so long — something like “do progression 10-man raiding”, or “get a full set of PvP gear”. Easy stuff. I haven’t given much thought to having a goal in Starcraft (other than being able to pursue a career as a pro gamer! lol).

With that in mind, I’m looking at a pretty straightforward goal for Starcraft: Maintain a bonus pool of zero.

Bonus pool accumulates for 1v1 at the rate of 90 per week. If memory serves, I was typically getting somewhere in the vicinity of 10 points for a win, which means that in order to keep my bonus pool low, I would have to win 9ish games a week. Assuming that the ladder system works as intended, I should average about a 50% win rate, which means that I would be looking at somewhere in the vicinity of 20 games a week in order to fully deplete my bonus pool.

Judging by a single solid session of Starcraft the other night, I can get in about half a dozen games after my girls are in bed before it gets too late to play. This means I would be looking at at least three solid nights of SC2 a week, which doesn’t seem all that unreasonable, considering that’s about the maximum amount of time I would consider raiding in WoW. SC2 has the benefit of being able to be done on my own schedule without having to coordinate 9 other people, so that’s awesome.

For reference’s sake… In season 1, I played a *total* of roughly 80 ladder games. In theory, by pursuing this zero-pool goal, I would be playing more in a month than I did in the past year. It’s no wonder that my bonus pool accumulated so much. 🙂

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